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Nazar Boncugu (talisman against the evil eye)

Everywhere you go in Kas, nearly every shop, office and restaurant, will have a blue amulet, a Nazar Boncugu (eye bead) to ward off bad luck.


Our Turkish guests might well know far more than I do: my knowledge is from Wikipedia and some googling, from which I can tell that such nazars are found throughout Turkey and neighboring countries. 

I really like seeing them around, particularly when spotting them on occasion embedded in the streets. The street down from the lion’s tomb (Uzun Carsi, or better known as ‘Slippy street’, since the marbled paving is slippery) has particularly many Nazar Boncugus. 

Of course, at Sundown Villa, we have one, to protect the villa and everyone who stays at it. We hope it brings good luck.

Daily chess puzzle: Check Mate #144

Another puzzle from Dragoslav Andric’s 1981 book “Matni Udar”.

Black to play and mate White

1441

Botvinnik v Stahlberg, Moscow 1940

Solution

Surprisingly, I can’t find this game: odd, given who the players are.

Not too hard today, because various sensible moves win. 1…Rg2 is given by Fritz as -12; 1…d4 -25; but 1…Rh3+ is mate in 6, after 2 gh d4!

1442.JPG

FEN

5bk1/1p4p1/pP3p2/Pq1pnP2/8/1r5P/RN1Br1P1/2QR3K b – – 0 1

Daily chess puzzle: Check Mate #143

Another puzzle from Dragoslav Andric’s 1981 book “Matni Udar”.

 

White to play and mate Black

1431

Alekhine v Nestor; simul, Trinidad 1939

 

Solution

Solvable, because there are so few options: 1 Rc8 and if 1…Rc8, 2 Qe7! is a double attack: hitting c8 and d8: 1-0.

1432

 

FEN

3r3k/3P1ppp/p3q3/1pR1P3/2p5/Q5PP/P4P1K/8 w – – 0 1

Daily chess puzzle: Check Mate #142

Another puzzle from Dragoslav Andric’s 1981 book “Matni Udar”.

 

White to play and mate Black

1421

Kasparyan v Manveljan, Yerevan 1939

 

Solution

I think I must have seen this position before, since the ‘pattern’ came quickly to me: 1 Rc6! Bc6 2 Qc4+ Kb7 3 Qc6+! – the key.

1422

After 3…Kc6[] 4 Ne5+ Kc5 5 Nd3+ Kd4[] 6 Kd2 and mate next move by 7 c3.

1423

FEN

2q4r/2p4p/kpnp2p1/p2b4/P6Q/1PR2NP1/2P3BP/2K5 w – – 0 1

Daily chess puzzle: Check Mate #141

Another puzzle from Dragoslav Andric’s 1981 book “Matni Udar”.

 

White to play and win (or, have a good advantage)

1411

Taube v Finotti, Hamburg 1939

 

Solution

1 Qa6! is fairly obvious, with the typical motif of 1…ba?? 2 Ba6 mate. So 1…Qb4 and 2 Qa7 and White is better: 2..Bd6 3 a3 Qb6 works, since if 4 Qb6 Nb6 protects the Bd6. White ends a pawn up.

FEN

2kr1b1r/pp1nqpp1/2p1bn1p/3p4/3P1B2/2N2N2/PPP1QPPP/1K1R1B1R w – – 0 1

Daily chess puzzle: Check Mate #140

Another puzzle from Dragoslav Andric’s 1981 book “Matni Udar”.

 

White to play and win (a good challenge: and Black does have a good line of defence, leading to White merely being better: a puzzle to spend time on)

1401

Szabo v Stuart Milner-Barry, Hastings 1938

 

Solution

I found the main line fairly quickly, but told a long time to work through and defeat Black’s best defence.

1 Qc3! double attack.

1402

In the game, Black played 1…Qg6, losing in similar fashion to the alternative defence 1…Bf6.

After 1…Qg6 2 Rae1 brings more pieces to the party, and after 2…Kf8 3 Qa3+/3Qb4+/3Qc5+ are all 1-0. Szabo played 3 Qb4+, but 3 Qc5+ is prettiest:

1403

The better defence was 1…Bf6! when 2 Rae1 Qb5 follows:

1404

3 Qc4!! shades of Torre-Adams New Orleans 1920;  Qd7

1405

Here, I chose 4 Qc7 (similar to 4 Qd5)

1406

a move I would have to play in a game, given the chance, but Fritz says White is only somewhat better after 4…Re2 5 Qd7 Re1+ 6 Kg2 Rd8 7 Qb7 Re2 8 Qa7 Rb2: no doubt true. (FEN 3r2k1/Q4ppp/5b2/5N2/8/6PP/Pr3PK1/8 w – – 0 37)

Better 4 Qg4! and White gets a better version of the ending: 4..Re2 5 Nh6+ Kh8 (5…Kf8 6 Qd7 adds a mating threat Qf7 so is 1-0) 6 Nf7+! Kg8 7 Nh6+ Kh8 8 Qd7 Re1+ 9 Kg2 Rf8

1407

and White is better.

FEN

2r1r1k1/pp3ppp/1q6/5Nb1/8/5QPP/PP2RP2/R5K1 w – – 0 29

Daily chess puzzle: Check Mate #139

Another puzzle from Dragoslav Andric’s 1981 book “Matni Udar”.

 

Black to play and mate White

1381

Koch v Zollner, Munich 1938

Solution

Since it is a problem in a puzzle book, you have to look at 1…Ra2! and calculate 2 Na2. I chose 2…Qa3+ 3 Kb1[] and tried to make 3…Qa2+ work, but 3…Qa2 is ??; instead 3…Nb3! or better  2…Nb3+! is the way to win.

1392

If 3 cb then 3…Qa3+ and it is easy; or 3 Kb1 Nd2++.

FEN

rr4k1/2p2ppp/5n2/4b3/1q1n2P1/1PNB3P/P1PB2Q1/2KR3R b – – 0 1

Daily chess puzzle: Check Mate #138

Another puzzle from Dragoslav Andric’s 1981 book “Matni Udar”.

 

White to play and mate Black

1381

Alekhine v Reshevsky, Kemeri 1937

Solution

Part of my chess education, so solved instantly. 1 Rb8+! Kb8 2 Qe5+! and mates.

1382

FEN

Rnk5/1p4pp/1Pp2pq1/2B1r3/1P6/7P/3r2PQ/5RK1 w – – 0 35

Daily chess puzzle: Check Mate #137

Another puzzle from Dragoslav Andric’s 1981 book “Matni Udar”.

 

White to play and mate Black

1371

Morra v Rossolimo, Nice 1937

 

Solution

I presume this game was between the two players for whom variations in the Sicilian defence are named after? I have not been able to find the game itself in Megabase or elsewhere to help corroborate this supposition.

Anyway, straightforward, since examine all biffs quickly leads to 1 Qh5+! gh[] 2 g6+ Kg6[] 3 Rg1+ and mate.

1372

FEN

r5nr/p1q1pRbk/3pP1p1/2p3Pp/2P5/7P/PP1B3K/R2Q4 w – – 0 1

Daily chess puzzle: Check Mate #136

Another puzzle from Dragoslav Andric’s 1981 book “Matni Udar”.

 

White to play and mate Black

1361

Vidmar v Adam, corres 1037

 

Solution

With mate threatened on b2, White has to do something drastic, meaning checks, and with the chance of Black’s King slipping away to the d file and then c8 or even c6, something has to be done.

After examining the normal checks like 1 Qg7+ and 1 Nf5+, and finding them wanting (and Fritz confirms that all moves lose except for the solution) I found the decoy 1 Re4+! and saw immediately that ‘it worked’. And a bit of analysis on each of Black’s several defences proved it.

1362

1…Re4 2 Qd5! is elegant: hitting the LPDO Re4, threatening 3 Qf7 mate, and if 2…Re6, the Q still reaches f7 via 3 Qd7+;

1…Be4 2 Qg7+ Ke6[] and either 3 Qg4+ or 3 Qf7+ start a check-check-check king hunt;

1..Kd7 or 1…Kd8, 2 Qd5+, and the best Black can do is 2…Qd6, when 3 Qb5+ or 3 Qf7+ win the Queen.

FEN

4r3/ppp1k3/5p1N/n2b2Q1/1qp3R1/8/PP2rPPP/2KR4 w – – 0 1